/**
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */
#include "ObjectType.h"

#include "Chunk.h"
#include "Heap.h"
#include "Object.h"
#include "PerProcess.h"

namespace bmalloc {

ObjectType objectType(void* object)
{
    if (mightBeLarge(object)) {
        if (!object)
            return ObjectType::Small;

        std::lock_guard<StaticMutex> lock(PerProcess<Heap>::mutex());
        if (PerProcess<Heap>::getFastCase()->isLarge(lock, object))
            return ObjectType::Large;
    }
    
    return ObjectType::Small;
}

} // namespace bmalloc
